
Gem anthology
highlight reel
video game and film
Original compositions inspired by video games and film
dave the diver (daytime)
Ambient and spacey. Inspired by classic video game water levels, it blends gentle textures and flowing melodies to capture the feeling of drifting beneath the waves. Created with Logic Pro X.
duck detective
Jazz-driven and moody, with a focus on saxophone. Inspired by classic noir soundtracks, it blends steady rhythm and melodic phrasing to create the feel of investigation. Created with Logic Pro X.
the evil within
Eerie and tense, built from shifting textures and unsettling harmonies. The piece explores fear through sound, creating a disorienting atmosphere. Created with Logic Pro X.
the incredibles
A synchronisation of the 100 Mile Dash Scene. Neo-classical and experimental, inspired by Stravinski. Intense harmonies to push forward the intensity of the chase. Created with MuseScore.
orchestral
crystal aria
Sensory, ASMR inspired opera piece. Evoking glass and crystals. Collaborated with a professional opera singer to create a glass like tone. Inspired by Impressionism. Created with MuseScore and Logic.
battle theme
Orchestral and intense. Fast-moving and rhythmically varied, using shifting time signatures and layered instrumentation to capture the energy of a Final Fantasy battle. Created with MuseScore.
lullaby
Orchestral and gentle. Written for a potential cutscene, cinematic. Using a glockenspiel to evoke a music box. Swells into a dramatic ending with a heavy Final Fantasy flavour. Created with MuseScore.



